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  1. Minecraft: Java Edition
  2. MC-189765

Desert / snowy blacksmith block states do not update when generated

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2, 1.16.4, 20w46a, 20w48a, 20w49a, 21w03a, 1.16.5, 21w06a, 21w07a, 21w08b, 21w13a, 21w15a, 1.17 Pre-release 4, 1.17 Release Candidate 2, 1.17, 21w39a, 1.18.1, 1.18.2, 1.19, 1.19.2, 1.19.4
    • None
    • Confirmed
    • Structures, World generation
    • Normal
    • Gameplay

      The bug

      The desert blacksmith in a village with the sandstone wall and the iron bars do not connect to each other when it is naturally generated. These walls are supposed to connect to each other due to the new wall mechanics. This also happens with the snowy blacksmith too with the iron bar and the wall not connecting to each other.

      How to reproduce

      1. Use the seed 1164056543137721831 with the default world type
      2. /execute in minecraft:overworld run tp @s -285.08 63.00 -156.12 190.20 -11.25
        The sandstone wall and the iron bars do not connect to each other with the new mechanics

      Notes
      The second row of walls is the updated block states of the 2 walls because I replaced a sandstone wall. The other rows were not updated.

      Also affects the snowy blacksmith.

        1. 2020-06-14_22.10.54.png
          2020-06-14_22.10.54.png
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        2. 2020-06-14_22.10.43.png
          2020-06-14_22.10.43.png
          2.14 MB
        3. MC-189765.png
          MC-189765.png
          899 kB
        4. MC-189765 - 1.18.2.png
          MC-189765 - 1.18.2.png
          646 kB
        5. MC-189765-1.png
          MC-189765-1.png
          951 kB

            Unassigned Unassigned
            MatPit2002 KingSheepMC
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            9 Vote for this issue
            Watchers:
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              Created:
              Updated:
              CHK: