Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-18965

Switching from or to items that change maxhealth do not update health until damage is taken

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Snapshot 13w26a, Minecraft 1.6, Minecraft 1.6.1, Minecraft 1.6.2
    • Confirmed
    • Survival

      When wearing armor that reduces player health, more damage can be received than is visible. At three hearts, for example, the remaining seven hearts of the default ten can still be damaged despite not being visible. Additionally, the health bar will at randomly switch from the intended amount of health to the default ten hearts, both visibly and in functionality. Included is the world file and screenshots of the problem.

        1. Health Bugs.zip
          141 kB
        2. 2013-06-24_13.05.46.png
          2013-06-24_13.05.46.png
          123 kB
        3. 2013-06-24_13.07.30.png
          2013-06-24_13.07.30.png
          204 kB
        4. 2013-06-24_13.10.53.png
          2013-06-24_13.10.53.png
          326 kB
        5. 2013-06-24_10.32.51.png
          2013-06-24_10.32.51.png
          93 kB

            Unassigned Unassigned
            Tintento Maxwell
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: