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  1. Minecraft: Java Edition
  2. MC-18965

Switching from or to items that change maxhealth do not update health until damage is taken

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Duplicate
    • Affects Version/s: Snapshot 13w26a, Minecraft 1.6, Minecraft 1.6.1, Minecraft 1.6.2
    • Fix Version/s: None
    • Confirmation Status:
      Confirmed
    • Game Mode:
      Survival

      Description

      When wearing armor that reduces player health, more damage can be received than is visible. At three hearts, for example, the remaining seven hearts of the default ten can still be damaged despite not being visible. Additionally, the health bar will at randomly switch from the intended amount of health to the default ten hearts, both visibly and in functionality. Included is the world file and screenshots of the problem.

        Attachments

        1. Health Bugs.zip
          141 kB
        2. 2013-06-24_13.10.53.png
          2013-06-24_13.10.53.png
          326 kB
        3. 2013-06-24_13.07.30.png
          2013-06-24_13.07.30.png
          204 kB
        4. 2013-06-24_13.05.46.png
          2013-06-24_13.05.46.png
          123 kB
        5. 2013-06-24_10.32.51.png
          2013-06-24_10.32.51.png
          93 kB

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              • Assignee:
                Unassigned
                Reporter:
                Tintento Maxwell
              • Votes:
                2 Vote for this issue
                Watchers:
                2 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK:

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