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Bug
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Resolution: Duplicate
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None
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1.16 Pre-release 2
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None
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Windows 10 Home
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Plausible
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Loot tables
Loot table condition "killed_by_player" does not recognize when an entity is killed by a player. Any entries using this condition will never drop if killed by a player, however will function properly with the 'loot' command.
This can be observed with vanilla entity loot tables that use this condition, e.g. blaze dropping blaze rods; blaze will not drop blaze rods when killed by a player. Modifying the loot table to remove the 'killed_by_player' condition with a datapack, blaze will drop blaze rods as expected.
- duplicates
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MC-187504 Mobs do not drop rare drop items when killed by a player in Creative Mode
- Resolved