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  1. Minecraft: Java Edition
  2. MC-188024

"killed_by_player" loot table condition does not recognize player kills

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.16 Pre-release 2
    • None
    • Windows 10 Home
    • Plausible
    • Loot tables

      Loot table condition "killed_by_player" does not recognize when an entity is killed by a player. Any entries using this condition will never drop if killed by a player, however will function properly with the 'loot' command.

      This can be observed with vanilla entity loot tables that use this condition, e.g. blaze dropping blaze rods; blaze will not drop blaze rods when killed by a player. Modifying the loot table to remove the 'killed_by_player' condition with a datapack, blaze will drop blaze rods as expected.

            Unassigned Unassigned
            Silver65536 TheSilverDude
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