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Bug
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Resolution: Invalid
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None
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1.16 Pre-release 2
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None
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Windows 10, Java build 1.8.0_221-b11
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Community Consensus
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Mob behaviour
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Important
I've create a world in survival with command activated, and i change the universalAnger gamerule to true, while forgiveDeadPlayer was in true , and also change fallDamage to++ false
I was expecting a game like another, but with this 3 gamerule change.
But when i have spawn, i attack pig and cow and they didn't escape.
As well the iron golem didn't fight back when i attack him.
The mobs didn't do anything that they usually do in the former version, theu just stand in place.
Steps :
- Create a world in survival, with universalAnger and forgiveDeadPlayer set to true
- Find a pig, a cow, an iron golem or i think any neutral mobs and attack him