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  1. Minecraft: Java Edition
  2. MC-187478

Mobs that flee when hit no longer flee after being hit by a player in creative

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: 1.16 Pre-release 1, 1.16 Pre-release 2
    • Fix Version/s: 1.16 Pre-release 3
    • Labels:
      None
    • Confirmation Status:
      Confirmed
    • Game Mode:
      Creative
    • Category:
      Mob behaviour
    • Mojang Priority:
      Important

      Description

      The bug

      Some mobs that flee after being attacked by a player in creative no longer flees when being attacked by a player in creative.

      Villagers, baby piglins and baby hoglins are the only mobs that are not affected by this bug.

      To reproduce

      1. Spawn a strider
      2. In creative mode, hit the strider
        No retreating sounds are heard from the strider

      Affected mobs

      • Chicken
      • Cow / Mooshroom
      • Donkey / Mule
      • Llama / Trader llama
      • Horse / Skeleton horse / Zombie horse
      • Fox
      • Parrot
      • Pig
      • Rabbit (Including the Killer Bunny)
      • Sheep
      • Strider
      • Wandering trader
      • Baby polar bear

        Attachments

          Issue Links

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              People

              Assignee:
              hkniberg [Mojang] Henrik Kniberg
              Reporter:
              drownedzombie01 [Mod] DrownedZombie
              Votes:
              4 Vote for this issue
              Watchers:
              2 Start watching this issue

                Dates

                Created:
                Updated:
                Resolved:
                CHK: