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  1. Minecraft: Java Edition
  2. MC-186019

Entities being ridden by skeletons do not face at their targets when attacking

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    Details

    • Type: Bug
    • Status: Open
    • Resolution: Unresolved
    • Affects Version/s: 1.15.2, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w11a, 21w17a
    • Fix Version/s: None
    • Labels:
      None
    • Confirmation Status:
      Community Consensus
    • Category:
      Mob behaviour

      Description

      Entities being ridden and controlled by skeletons do not face at their targets. This is noticable when fighting a skeleton riding a mob after being summoned by commands (e.g a pig being ridden by a skeleton).

      To reproduce

      1. Run the command
         /summon minecraft:pig ~ ~ ~ {Passengers:[{id:skeleton,HandItems:[{id:bow,Count:1b}],ArmorItems:[{},{},{},{id:target,Count:1b}]}]} 
      2. Go to survival
        The skeleton controls the pig, starts strafing, the pig is not oriented properly while the skeleton strafes.

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              Assignee:
              Unassigned Unassigned
              Reporter:
              drownedzombie01 [Mod] DrownedZombie
              Votes:
              5 Vote for this issue
              Watchers:
              6 Start watching this issue

                Dates

                Created:
                Updated:
                CHK: