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Bug
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Resolution: Unresolved
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None
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1.15.2, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w11a, 21w17a, 23w03a, 1.19.4, 23w13a
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None
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Confirmed
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Mob behaviour
Entities being ridden and controlled by skeletons do not face at their targets. This is noticable when fighting a skeleton riding a mob after being summoned by commands (e.g a pig being ridden by a skeleton).
To reproduce
- Run the command
/summon minecraft:pig ~ ~ ~ {Passengers:[{id:skeleton,HandItems:[{id:bow,Count:1b}],ArmorItems:[{},{},{},{id:target,Count:1b}]}]}
- Go to survival
→ The skeleton controls the pig, starts strafing, the pig is not oriented properly while the skeleton strafes.