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  1. Minecraft: Java Edition
  2. MC-186019

Entities being ridden by skeletons do not face at their targets when attacking

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.15.2, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.2 Pre-release 1, 1.16.2 Pre-release 3, 1.16.2 Release Candidate 2, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 20w51a, 21w03a, 21w05a, 21w05b, 21w06a, 21w07a, 21w11a, 21w17a, 23w03a, 1.19.4, 23w13a
    • None
    • Confirmed
    • Mob behaviour

      Entities being ridden and controlled by skeletons do not face at their targets. This is noticable when fighting a skeleton riding a mob after being summoned by commands (e.g a pig being ridden by a skeleton).

      To reproduce

      1. Run the command
         /summon minecraft:pig ~ ~ ~ {Passengers:[{id:skeleton,HandItems:[{id:bow,Count:1b}],ArmorItems:[{},{},{},{id:target,Count:1b}]}]} 
      2. Go to survival
        The skeleton controls the pig, starts strafing, the pig is not oriented properly while the skeleton strafes.

            Unassigned Unassigned
            drownedzombie01 DrownedZombie
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              Created:
              Updated:
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