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Bug
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Resolution: Duplicate
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None
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20w17a
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latest java version
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Unconfirmed
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(Unassigned)
When i add an attribute to me (as a player) e.g. generic.max_health i can set it how much i want it but when i die it shows me the extra hearts but they cannot heal and if i try to get my base after i have changed and i have died it is 20 (minecraft base before i apply the change). This happens with armor and attack speed as well
Secondarily if i try to change my speed attribute it only applies the changes briefly (1 tick) and then just resets my speed to the original state.
- duplicates
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MC-179940 Player's attributes reset back to default values upon respawning
- Resolved