-
Bug
-
Resolution: Duplicate
-
None
-
1.15.2
-
None
-
Server OS: Debian 10
Java version: OpenJDK 11.0.6 64 bit
-
Unconfirmed
-
(Unassigned)
So, I am running a server on a dedicated machine which currently host around 13 players and I get a lot of performance issue on the server even with sufficient resources (8GB RAM, 8 CPU cores..).
- Server resources are not overloaded.
- It is not a network issue on the server end.
- People are not creating mob farms or doing anything that could explain the lag except generating chunks while moving.
- A server with less than 8 players is running fine.
Console is showing the server as overloaded:
[17:59:52] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 16430ms or 328 ticks behind [18:00:25] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 18243ms or 364 ticks behind [18:00:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 16869ms or 337 ticks behind [18:01:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 19508ms or 390 ticks behind
- duplicates
-
MC-132135 Bad server side performance since 1.14
- Resolved