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  1. Minecraft: Java Edition
  2. MC-175955

LAN Inventories Inconsistant

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.15.2
    • None
    • Windows 10 / Linux Mint
    • Unconfirmed
    • (Unassigned)

      Ok, this is a bit technical, but the way the game works seems to be as follows:
      --Player1 plays a singleplayer world, and opens it to LAN
      --Player2 joins and collects some stuff
      --Both players quit
      --Player2 loads up the single player world, and the "singleplayer inventory," stored in the level.dat file, is loaded and OVERWRITES Player2's inventory from the last session.
      --Player1 joins and keeps their same inventory
      --So basically, Player1's inventory has been duplicated and Player2's inventory has been deleted.

      It's true, few players will run into this situation, but it has been a thorn in my side with all the tinkering I do, and would still be worth looking into! At least have a menu pop up that says something like, "Load Player2 LAN Inventory or keep Singleplayer Inventory?" Of course, if it's a player who hasn't been on the map before it could skip the menu.

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              Created:
              Updated:
              Resolved: