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  1. Minecraft: Java Edition
  2. MC-174356

End Crystal shows its hitbox positioned at its BeamTarget coords if there is no Dragon

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.15.2, 20w10a, 20w11a, 20w12a, 20w13a, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 1, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 21w05b, 21w07a, 21w10a, 21w11a, 1.17, 1.17.1 Pre-release 1, 1.17.1, 1.18.2, 22w11a, 22w15a, 1.19 Pre-release 1, 1.19.1 Pre-release 1, 1.19.2, 23w03a, 1.20.2, 23w46a, 1.20.4
    • Confirmed
    • Debug, Rendering

      The bug

      If an end crystal has a BeamTarget set, its hitbox (when shown with F3+B) will render at the location of the BeamTarget instead of the location where the crystal actually is at.

      Video

      endcrystalbug.mp4

      Code analysis

      Code analysis by chyx can be found in this comment.

            Unassigned Unassigned
            FACS01 FACS01
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              Created:
              Updated:
              CHK: