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Bug
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Resolution: Unresolved
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None
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1.15.2, 20w10a, 20w11a, 20w12a, 20w13a, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w20a, 20w21a, 20w22a, 1.16 Pre-release 1, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Pre-release 8, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 20w29a, 20w30a, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.2, 1.16.3, 1.16.4 Pre-release 2, 1.16.4 Release Candidate 1, 1.16.4, 20w45a, 20w46a, 20w48a, 20w49a, 20w51a, 21w03a, 21w05b, 21w07a, 21w10a, 21w11a, 1.17, 1.17.1 Pre-release 1, 1.17.1, 1.18.2, 22w11a, 22w15a, 1.19 Pre-release 1, 1.19.1 Pre-release 1, 1.19.2, 23w03a, 1.20.2, 23w46a, 1.20.4
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Confirmed
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Debug, Rendering
The bug
If an end crystal has a BeamTarget set, its hitbox (when shown with F3+B) will render at the location of the BeamTarget instead of the location where the crystal actually is at.
Video
Code analysis
Code analysis by chyx can be found in this comment.