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Bug
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Resolution: Duplicate
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None
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1.15.2, 20w10a
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None
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Unconfirmed
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(Unassigned)
I added custom music to my resourcepack.
"music.01":"music.01": {"sounds": [\{"name":"resourcepack:music/01","stream": true}]}
And I turned it on through a command in the console
/playsound resourcepack:music.01 ambient @a ~ ~ ~ 1
Despite volume 1, I hear music at any distance from the launch point.
If I run the music from the vanilla game with the same command, then moving away from the launch point, the sound will fade out.
/playsound minecraft:music_disc.11 ambient @a ~ ~ ~ 1
UPD: I changed the stereo channel in the file to a mono channel and the sound stopped sounding all over the world and began to fade out smoothly.
- duplicates
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MC-146721 Stereo sounds don't become quieter when the player walks away
- Resolved