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Bug
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Resolution: Fixed
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1.15.1, 1.15.2 Pre-Release 1, 1.15.2 Pre-release 2, 1.15.2, 20w06a, 20w07a, 20w08a, 20w09a, 20w10a, 20w11a, 20w12a, 20w13a, 20w13b, 20w14a, 20w15a, 20w16a, 20w17a, 20w18a, 20w19a, 20w20a, 20w20b, 20w21a, 20w22a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, 1.16 Release Candidate 1, 1.16, 1.16.1, 20w27a, 20w28a, 1.16.2 Pre-release 1, 1.16.2, 1.16.3 Release Candidate 1, 1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w48a, 20w49a, 20w51a, 1.16.5, 21w11a, 21w14a, 1.17 Release Candidate 2, 1.17, 1.17.1
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None
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Confirmed
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World generation
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Normal
When I played 1.11, around small lakes above (usually) Y=62 there was sand, gravel and sometimes clay. Even in 1.12, it was alright.
Well, in 1.13, that stopped working, making these lakes looking weird and unrealistic. Terrrain generator bug from 18w06a
- is duplicated by
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MC-162623 Land Water not spawning Sand
- Resolved