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  1. Minecraft: Java Edition
  2. MC-160655

Gamerule fallDamage automatically set to "false" when updating your worlds to the latest snapshot (19w36a)

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Details

    • Bug
    • Status: Resolved
    • Resolution: Duplicate
    • 19w36a
    • None
    • None
    • Unconfirmed
    • (Unassigned)

    Description

      The bug

      Since the new parity changes are coming to Java Edition, there are 5 new gamerules from bedrock edition, one of them being fallDamage.

      Theres a bug with it at the moment when updating other worlds to the latest snapshot. It seems that fallDamage automatically sets to be "false".

      Here are 2 different clips of differences before the parity came to Java (19w35a) and after when they were implemented to Java (19w36a)

      I didn't use the command since I made a test world before 19w36a to show that this glitch exists.

      NOTE: When creating a new world with the latest snapshot (19w36a), fall damage will happen as nothing happened. It only occurs when updating other worlds!

      Attachments

        1. 19w35a.mp4
          3.74 MB
          Th0mas_02
        2. 19w36a.mp4
          3.23 MB
          Th0mas_02

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              Dates

                Created:
                Updated:
                Resolved: