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Bug
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Resolution: Duplicate
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None
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19w36a
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None
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Unconfirmed
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(Unassigned)
The bug
Since the new parity changes are coming to Java Edition, there are 5 new gamerules from bedrock edition, one of them being fallDamage.
Theres a bug with it at the moment when updating other worlds to the latest snapshot. It seems that fallDamage automatically sets to be "false".
Here are 2 different clips of differences before the parity came to Java (19w35a) and after when they were implemented to Java (19w36a)
I didn't use the command since I made a test world before 19w36a to show that this glitch exists.
NOTE: When creating a new world with the latest snapshot (19w36a), fall damage will happen as nothing happened. It only occurs when updating other worlds!
- duplicates
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MC-160464 New gamerules introduced in snapshot 19w36a default to false in worlds from older versions
- Resolved