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Bug
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Resolution: Duplicate
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None
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Minecraft 1.14.2
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None
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Single-player, but assume it doesn't matter.
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Unconfirmed
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(Unassigned)
When attempting to tag things in the vicinity of a moving area_effect_cloud, it will tag all loaded entities in the world, instead of just the ones specified.
Replication: load new world. Summon armor stand tagged as Test. Put this command in function to be run every tick:
/execute as @e[type=armor_stand,tag=test,distance=..5,limit=1] at @s run tag @e[distance=..5] add TagMe
Now run:
/tag @e remove TagMe
All entities have been tagged, when that shouldn't be the case.
- duplicates
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MC-122717 Command success messages for some commands include unaffected entities, unlike command result
- Open