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  1. Minecraft: Java Edition
  2. MC-153375

Second and next trident models uses "in_hand" value while "throwing":1

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Invalid
    • Affects Version/s: Minecraft 1.14.2, 19w37a, 19w38b, 19w42a
    • Fix Version/s: None
    • Confirmation Status:
      Unconfirmed
    • Category:
      Textures and models

      Description

      When added 2nd 3rd and 4th model for trident (changing when is damaged) and these models doesn't use display values written in its files and uses its in_hand equivalent instead, what leads to things shown in video and second screenshot. To comfirm that these are not my fault, I added model files

        Attachments

        1. 2019-05-29_21.44.11.png
          2019-05-29_21.44.11.png
          1.82 MB
        2. 2019-05-29_21.44.14.png
          2019-05-29_21.44.14.png
          1.82 MB
        3. 2019-05-29 21-43-52.mp4
          2.56 MB
        4. trident_in_hand.json
          2 kB
        5. trident_in_hand1.json
          1 kB
        6. trident_throwing.json
          2 kB
        7. trident_throwing1.json
          1 kB

          Activity

            People

            Assignee:
            Unassigned Unassigned
            Reporter:
            DawidRTG Devu
            Votes:
            4 Vote for this issue
            Watchers:
            2 Start watching this issue

              Dates

              Created:
              Updated:
              Resolved: