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  1. Minecraft: Java Edition
  2. MC-153375

Second and next trident models uses "in_hand" value while "throwing":1

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    • Icon: Bug Bug
    • Resolution: Invalid
    • None
    • Minecraft 1.14.2, 19w37a, 19w38b, 19w42a
    • Unconfirmed
    • Textures and models

      When added 2nd 3rd and 4th model for trident (changing when is damaged) and these models doesn't use display values written in its files and uses its in_hand equivalent instead, what leads to things shown in video and second screenshot. To comfirm that these are not my fault, I added model files

        1. 2019-05-29_21.44.11.png
          1.82 MB
          user-39d6c
        2. 2019-05-29_21.44.14.png
          1.82 MB
          user-39d6c
        3. 2019-05-29 21-43-52.mp4
          2.56 MB
          user-39d6c
        4. trident_in_hand.json
          2 kB
          user-39d6c
        5. trident_in_hand1.json
          1 kB
          user-39d6c
        6. trident_throwing.json
          2 kB
          user-39d6c
        7. trident_throwing1.json
          1 kB
          user-39d6c

            Unassigned Unassigned
            jirauser230872 user-39d6c (Inactive)
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              Created:
              Updated:
              Resolved: