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Bug
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Resolution: Fixed
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Minecraft 1.14.1, 1.15.2, 20w18a, 20w19a, 1.16.2, 20w45a, 1.16.5, 21w06a, 21w08b, 21w10a, 1.17.1, 1.18.1, 1.18.2, 1.19, 22w44a, 1.19.4, 23w12a, 23w13a, 23w16a, 23w17a, 23w18a
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None
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Confirmed
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Entities
The Bug
When riding a horse with slow falling, both you and the horse will still take damage upon landing, even if both of you have the slow falling potion effect. Note that the horse still falls slowly regardless of if the player is riding it or not, it just doesn't prevent the damage.
Steps to Reproduce
- Summon a horse and give it the slow falling effect.
/summon minecraft:horse ~ ~ ~ {Tame:1b,SaddleItem:{id:"minecraft:saddle",Count:1b}} /effect give @e[type=minecraft:horse,limit=1,sort=nearest] minecraft:slow_falling 999 0
- Relog, to avoid
MC-121788 - Switch into survival mode, mount the horse, and ride it off a high cliff.
- Wait for the horse to slowly fall to the ground. It still takes damage.
- is duplicated by
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MC-182415 Horses with slow falling Take Fall Damage when falling
- Resolved
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MC-183532 horses with slow falling take fall damage
- Resolved
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MC-198760 When using slow falling and riding a horse, donkey, mule, strider or pig, they die from fall damage and so do I.
- Resolved
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MC-204666 If the player is riding a horse and both have slowfall it does not work
- Resolved
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MC-245592 Horses can still take fall damage when affected with slow falling if they are ridden.
- Resolved
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MC-251926 Mounted horses and the player mounting the horse are not immune to fall damage even if the horse has slow falling
- Resolved
- relates to
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MC-121788 Jump boost, slow falling and levitation don't apply to ridden horses, pigs or striders until after a relog
- Resolved
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MCPE-126604 Jump boost and slow falling have no effect on entities that are tamed, saddled, and ridden.
- Resolved