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Bug
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Resolution: Duplicate
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None
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Minecraft 19w11b
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None
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Unconfirmed
The Bug:
Crash when loading crossbow
Reproduce:
Unknown
Crash Report:
---- Minecraft Crash Report ----// Hey, that tickles! Hehehe!
Time: 3/18/19 5:25 PMDescription: Rendering screen
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at azj.a(SourceFile:383) at bar.a(SourceFile:589) at cyg.a(SourceFile:108) at cyg.a(SourceFile:104) at cza.b(SourceFile:182) at czk.a(SourceFile:29) at djc.a(SourceFile:688) at ctp.d(SourceFile:970) at ctp.b(SourceFile:413) at net.minecraft.client.main.Main.main(SourceFile:154)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Client threadStacktrace: at java.util.ArrayList.rangeCheck(ArrayList.java:653) at java.util.ArrayList.get(ArrayList.java:429) at azj.a(SourceFile:383) at bar.a(SourceFile:589) at cyg.a(SourceFile:108) at cyg.a(SourceFile:104) at cza.b(SourceFile:182) at czk.a(SourceFile:29)
– Screen render details --Details: Screen name: czk Mouse location: Scaled: (218, 76). Absolute: (874.000000, 307.000000) Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4.000000
– Affected level --Details: Level name: MpServer All players: 2 total; [dip['Creeper_Juice'/293, l='MpServer', x=643.62, y=54.00, z=14660.30], diq['Darth_Vader16'/1492, l='MpServer', x=659.86, y=38.00, z=14579.86]] Chunk stats: MultiplayerChunkCache: 289, 289 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: {} Level spawn location: World: (-266,69,238), Chunk: (at 6,4,14 in -17,14; contains blocks -272,0,224 to -257,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) Level time: 114081417 game time, 3043360 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Server brand: vanilla Server type: Non-integrated multiplayer serverStacktrace: at dgf.a(SourceFile:447) at ctp.b(SourceFile:1936) at ctp.b(SourceFile:421) at net.minecraft.client.main.Main.main(SourceFile:154)
– System Details --Details: Minecraft Version: 19w11b Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 234217376 bytes (223 MB) / 542334976 bytes (517 MB) up to 5355339776 bytes (5107 MB) JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx5G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M Launched Version: 19w11b LWJGL: 3.2.1 build 12 OpenGL: Intel(R) HD Graphics 5500 GL version 4.4.0 - Build 20.19.15.4642, Intel GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/Lucky Blocks, file/Better Minecraft Current Language: English (US) CPU: 4x Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz
- duplicates
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MC-145975 Crash whilst rendering screen: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
- Resolved