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  1. Minecraft: Java Edition
  2. MC-145975

Crash whilst rendering screen: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 19w11b, Minecraft 19w12a, Minecraft 19w12b, Minecraft 19w13b
    • Fix Version/s: Minecraft 19w14b
    • Labels:
      None
    • Confirmation Status:
      Community Consensus
    • Category:
      Crash

      Description

      The bug

      The game crashes while rendering an inventory with a crossbow.

      Crash

      ---- Minecraft Crash Report ----
      // Everything's going to plan. No, really, that was supposed to happen.
      
      Time: 15/03/19 18:41
      Description: Rendering screen
      
      java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
      	at java.util.ArrayList.rangeCheck(ArrayList.java:653)
      	at java.util.ArrayList.get(ArrayList.java:429)
      	at azj.a(SourceFile:383)
      	at bar.a(SourceFile:589)
      	at cyg.a(SourceFile:108)
      	at cyg.a(SourceFile:104)
      	at cza.b(SourceFile:182)
      	at czw.a(SourceFile:95)
      	at djc.a(SourceFile:688)
      	at ctp.d(SourceFile:970)
      	at ctp.b(SourceFile:413)
      	at net.minecraft.client.main.Main.main(SourceFile:154)
      
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- Head --
      Thread: Client thread
      Stacktrace:
      	at java.util.ArrayList.rangeCheck(ArrayList.java:653)
      	at java.util.ArrayList.get(ArrayList.java:429)
      	at azj.a(SourceFile:383)
      	at bar.a(SourceFile:589)
      	at cyg.a(SourceFile:108)
      	at cyg.a(SourceFile:104)
      	at cza.b(SourceFile:182)
      	at czw.a(SourceFile:95)
      
      -- Screen render details --
      Details:
      	Screen name: czw
      	Mouse location: Scaled: (314, 155). Absolute: (628.464844, 310.546875)
      	Screen size: Scaled: (427, 240). Absolute: (1708, 960). Scale factor of 4.000000
      
      -- Affected level --
      Details:
      	Level name: MpServer
      	All players: 1 total; [dip['HampshireDweller'/63, l='MpServer', x=1586.31, y=72.00, z=-1435.19]]
      	Chunk stats: MultiplayerChunkCache: 1225, 152
      	Level seed: 0
      	Level generator: ID 00 - default, ver 1. Features enabled: false
      	Level generator options: {}
      	Level spawn location: World: (16,64,256), Chunk: (at 0,4,0 in 1,16; contains blocks 16,0,256 to 31,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
      	Level time: 45059292 game time, 50554325 day time
      	Level dimension: 0
      	Level storage version: 0x00000 - Unknown?
      	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
      	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
      	Server brand: vanilla
      	Server type: Integrated singleplayer server
      Stacktrace:
      	at dgf.a(SourceFile:447)
      	at ctp.b(SourceFile:1936)
      	at ctp.b(SourceFile:421)
      	at net.minecraft.client.main.Main.main(SourceFile:154)
      
      -- System Details --
      Details:
      	Minecraft Version: 19w11b
      	Operating System: Mac OS X (x86_64) version 10.12.6
      	Java Version: 1.8.0_74, Oracle Corporation
      	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      	Memory: 3308112472 bytes (3154 MB) / 5100273664 bytes (4864 MB) up to 6442450944 bytes (6144 MB)
      	JVM Flags: 8 total; -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
      	Launched Version: 19w11b
      	LWJGL: 3.2.1 build 12
      	OpenGL: AMD Radeon R9 M370X OpenGL Engine GL version 2.1 ATI-1.54.1, ATI Technologies Inc.
      	GL Caps: Using GL 1.3 multitexturing.
      Using GL 1.3 texture combiners.
      Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
      Shaders are available because OpenGL 2.1 is supported.
      VBOs are available because OpenGL 1.5 is supported.
      
      	Using VBOs: Yes
      	Is Modded: Probably not. Jar signature remains and client brand is untouched.
      	Type: Client (map_client.txt)
      	Resource Packs: 
      	Current Language: English (United Kingdom)
      	CPU: 8x Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz
      

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              • Assignee:
                dinnerbone [Mojang] Nathan Adams
                Reporter:
                sasillick S Sillick
              • Votes:
                4 Vote for this issue
                Watchers:
                5 Start watching this issue

                Dates

                • Created:
                  Updated:
                  Resolved:
                  CHK: