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Bug
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Resolution: Duplicate
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Minecraft 18w48b
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None
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Vanilla Server
Java Version: 1.8.0_112, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 459104016 bytes (437 MB) / 3186360320 bytes (3038 MB) up to 3186360320 bytes (3038 MB)
JVM Flags: 8 total; -Xmx3072M -XX:+UseLargePages -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:+DisableExplicitGC -XX:ParallelGCThreads=4 -XX:+AggressiveOpts
Vanilla Server Java Version: 1.8.0_112, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 459104016 bytes (437 MB) / 3186360320 bytes (3038 MB) up to 3186360320 bytes (3038 MB) JVM Flags: 8 total; -Xmx3072M -XX:+UseLargePages -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:+DisableExplicitGC -XX:ParallelGCThreads=4 -XX:+AggressiveOpts
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Unconfirmed
On my server, no hostile mobs (Zombies, Skeletons, Creepers, etc.) are spawning naturally any longer.
I am not running in peaceful mode, doMobSpawning is enabled and there are no command blocks that kill any monsters. I can spawn them using spawn eggs, but none are spawning naturally at night, in dark areas / underground or even around mob spawners I found in an abandoned mineshaft.
I tried setting the difficulty to peaceful and then back to hard again, and I tried disabling the doMobSpawning rule and re-enabling it. The only hostile mobs that do spawn every now and then are Phantoms, and mostly in groups of 3 or 4.
All worked fine up until a few days ago. Sadly, I cannot remember when exactly this problem started, but it may have with the 18w48b update.
There are no log entries concerning mob spawning whatsoever.
- duplicates
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MC-139338 Mobs in spawn chunks don't despawn, resulting in no mobs spawning anywhere else
- Resolved