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  1. Bug MC-140532
    No hostile mobs spawning naturally anymore
  2. Bug MC-140113
    Raid bar will not decrease when raid mobs walked into the nether portal, end portal or end gateway
  3. Bug MC-140069
    Banners lose their name when placed (49a: wall only)
  4. Bug MC-139994
    Raid never finishes if the player is set to peaceful mode when subjected to raids
  5. Bug MC-139993
    When players in peaceful mode walk into the village, can still trigger a raid
  6. Bug MC-139979
    Raid never finishes if raid mobs aren't killed by player
  7. Bug MC-139935
    Infinite loop when a raid is searching for a spawn position
  8. Bug MC-139886
    Pillagers don't spawn with the banners at pillager outposts
  9. Bug MC-139732
    Villager trade menu not opening outside of a village
  10. Bug MC-139712
    Copying one half of unrecognised Unicode character crashes client
  11. Bug MC-139703
    Pillagers once again have glitched arms
  12. Bug MC-139555
    /data modify copies source nbt to destination nbt as reference
  13. Bug MC-138641
    Shulker boxes no longer retain "Lock" nbt when being broken
  14. Bug MC-138067
    Replacing filled jukebox drops record
  15. Bug MC-137848
    Shulker boxes dont drop when mined by hand
  16. Bug MC-137688
    A firework rocket shot by a crossbow doesn't explode on entities
  17. Bug MC-137647
    Firework Rockets Fired From Crossbow Slide Across The Ground
  18. Bug MC-125051
    Incorrect structure names in advancements cause java.lang.NullPointerException
  19. Bug MC-111480
    Firework boosting doesn't work in the first world loaded after a game start / if player has entity id 0
  20. Bug MC-72809
    Entities do not have shadows at y=256
  21. Bug MC-68565
    Monsters spawn at daytime at y=256 and don't burn
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