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  1. Minecraft: Java Edition
  2. MC-139468

Pillagers can't use bows/Skeletons and Illusioners can't use crossbows

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    • Icon: Bug Bug
    • Resolution: Works As Intended
    • None
    • Minecraft 18w45a, Minecraft 18w46a, Minecraft 18w47a, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w48b, Minecraft 18w49a, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w03b, Minecraft 19w03c, Minecraft 19w04b, Minecraft 19w05a, Minecraft 19w06a, Minecraft 19w07a
    • Confirmed

      Pillagers cannot use bows, and both all types of skeletons and Illusioners cannot use crossbows, even though both are weapons that fire arrows. In the case of Pillagers and Illusioners, it has already been reported (MC-139433), but for skeletons, it was discovered by Minecraft YouTuber Phoenix SC (www.youtube.com/watch?v=McU0QILC4_o), and I discovered it works with ALL skeleton variants (screenshot below). In the below screenshot, all skeletons are using their melee attack (they normally don't get this close to mobs they are hostile to (barring the wither skeleton, who normally attacks with a stone sword)).

      The steps to reproduce are exactly the same as in MC-139433, except that you can use "skeleton", "wither_skeleton", or "stray" instead of [illager], and that this NBT data is instead:

      {HandItems:[{id:crossbow,Count:1b},{}]} or {HandItems:[{id:bow,Count:1b},{}]}

            cojomax99 [Mojang] Cory Scheviak
            Yellow01 Yellow01
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              Created:
              Updated:
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