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Bug
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Resolution: Works As Intended
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None
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Minecraft 18w45a, Minecraft 18w46a, Minecraft 18w47a, Minecraft 18w47b, Minecraft 18w48a, Minecraft 18w49a, Minecraft 18w50a
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Confirmed
See summary.
How to reproduce:
- Spawn a villager, as this is one of the few mobs illagers are hostile to.
- Put yourself in survival mode.
- Type in the following command, using "illusioner" or "pillager" instead of "[illager]":
/summon [illager] ~ ~ ~ {HandItems:[{},{}]}
NOTES:
- This is NOT the case for Evokers and Vindicators (who normally wield iron axes, and thus use melee attacks no matter what).
- Villagers still run away from the harmless Pillager. (Not the Illusioner; this is
MC-116355) - Illusioners still create illusions if the player is nearby. This is the only way for them to reveal their held item if it is not a bow.
- It seems I'm not the first to discover this bug; a comment on "Can Skeletons Use Crossbows?" by Phoenix SC ( https://www.youtube.com/watch?v=McU0QILC4_o ) states that "Pillagers become passive when they don't have a crossbow, and illusioners become passive when they don't have a bow."
- is duplicated by
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MC-150807 Pillagers lose their AI when giving them a sword when spawning them with a command block
- Resolved
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MC-154318 custom Pillagers do not attacking
- Resolved
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MC-157022 Peaceful Pillagers
- Resolved
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MC-158723 Pillagers holding anything but a crossbow is friendly.
- Resolved
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MC-195123 Unarmed pillagers do not attack players, but vindicators can
- Resolved
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MC-195181 Unarmed pillagers don't attack players and don't use their arms to attack like vincators do in the latest snapshot.
- Resolved
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MC-240798 Pillagers don't afraid iron golem after break their crossbow
- Resolved
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MCPE-147505 Pillagers become passive after break their crossbow
- Resolved
- relates to
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MC-139468 Pillagers can't use bows/Skeletons and Illusioners can't use crossbows
- Resolved
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MC-269233 Pillagers without a crossbow target the entity they want to attack, even though it doesn't impact their behavior in any discernible manner.
- Open