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Bug
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Resolution: Unresolved
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None
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Minecraft 1.13, Minecraft 1.13.1, 1.16.1, 20w28a, 1.16.3, 20w51a, 1.19.2, 1.19.3, 1.20.1, 1.20.2 Pre-Release 3, 1.20.2, 23w43b, 1.20.4, 1.21.1
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Confirmed
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Commands
Ender dragons' rotation value and visual rotation do not match, it is visually rotated 180 degrees.
Steps to reproduce:
- Spawn an ender dragon.
/summon ender_dragon
Option 1:
- Run the following command in a repeating command block:
/execute at @p as @e[type=ender_dragon] run tp @s ^ ^ ^20 facing ^ ^ ^-20
- Observe the dragon faces away from you.
Option 2:
- Run the following command in a repeating command block:
/execute as @p at @e[type=ender_dragon] positioned ^ ^ ^10 facing entity @e[type=ender_dragon,limit=1] feet run tp @s ~ ~ ~
- Observe you're put behind the dragon
Option 3:
- Run the following command in a repeating command block:
/execute as @p at @e[type=ender_dragon] run tp @s ~ ~ ~ ~ ~
- Observe you're facing the opposite direction from the dragon at all times.
The dragon faces the exact opposite direction, being visually rotated 180 degrees compared to the rotation value; this messes up commands which use the local coordinates.
- is duplicated by
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MC-257823 Ender Dragon doesn't face intended direction when using /summon
- Resolved
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MC-258393 Problems spectating Ender Dragon [More Detail --> + New unmentioned Problems]
- Resolved
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MC-270457 Ender dragon is unaffected by rotation NBT tag
- Resolved
- relates to
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MCPE-168109 Ender dragons visually face the opposite direction from their rotation value
- Open
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MC-112474 The rotation vector of projectiles has negated x and y values
- Open
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MC-134707 Phantoms' rotation pitch is reversed
- Open