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  1. Minecraft: Java Edition
  2. MC-123441

Target selector volume arguments "dx", "dy" and "dz" select larger area than provided

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.12.2, Minecraft 17w50a, Minecraft 18w16a, Minecraft 1.13.2, Minecraft 19w06a, Minecraft 1.14.1, 1.14.4, 19w35a, 19w41a, 19w42a, 19w44a, 19w46b, 1.15 Pre-Release 2, 1.15 Pre-release 3, 1.15 Pre-release 4, 1.15 Pre-release 5, 1.15 Pre-release 6, 1.15 Pre-release 7, 1.15, 1.15.1, 1.15.1 Pre-release 1, 1.15.2 Pre-Release 1, 1.15.2, 20w06a, 20w12a, 20w14a, 20w18a, 1.16.1, 1.16.2 Release Candidate 1, 1.16.3, 1.16.4, 20w49a, 21w03a, 21w05b, 1.17.1, 1.18.1, 1.18.2, 22w19a, 1.19.1 Pre-release 5, 1.19.3, 1.19.4, 23w12a, 23w18a, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.2, 23w43b, 1.20.4, 24w14a, 1.20.5 Release Candidate 2, 1.20.5, 1.20.6, 1.21 Pre-Release 3, 1.21 Pre-Release 4, 1.21, 1.21.1, 1.21.3
    • Confirmed
    • Commands
    • Normal
    • Platform

      The bug

      The volume defined by target selector arguments dx, dy and dz is always larger than specified by 1 in all dimensions.
      For example, @e[dx=0,dy=0,dz=0] would select entities in a 1x1x1 cube with the negative corner at the execution location, and @e[dx=1,dy=1,dz=1] would select entities in a 2x2x2 cube.

      Negative values are allowed and work correctly in the negative directions; however the selection area is still extended 1 in all positive directions.
      For example, If you have an armor stand besides you at each side, aligned to the x axis,
      @e[dx=-1] would select you and both armor stands, rather than just the one on the negative side.

      Steps to reproduce

      Setup some armor stands

      1. Run the following commands:
        /execute align xyz run summon armor_stand ~0.5 ~ ~0.5 {CustomName:'{"text":"Center"}'}
        /execute at @e[type=armor_stand,name=Center] run summon armor_stand ~1 ~ ~1 {CustomName:'{"text":"Positive"}'}
        /execute at @e[type=armor_stand,name=Center] run summon armor_stand ~-1 ~ ~-1 {CustomName:'{"text":"Negative"}'}
      2. Run the following command:
        /execute at @e[type=armor_stand,name=Center] run say @e[dx=0,dy=0,dz=0,type=armor_stand]

        →  It finds "Positive" even though an area with the size of 0x0x0 is provided.

      3. Use the following command:
        /execute at @e[type=armor_stand,name=Center] run say @e[dx=-1,dy=-1,dz=-1,type=armor_stand]

        →  It finds all armor stand even though it should not find "Positive" as a negative area is provided.

      Code analysis

      A code analysis by ccJerrycc can be found in this comment.

        1. MC-123441.mp4
          6.53 MB
          [Mod] Avoma
        2. MC-123441.png
          1.42 MB
          [Mod] Avoma

            Unassigned Unassigned
            zTxrbq [Mod] turbo
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              Created:
              Updated:
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