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  1. Minecraft: Java Edition
  2. MC-114274

The rotation of some blocks in hand/GUI does not match rotation when placed

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.11.2, Minecraft 17w06a, Minecraft 17w13a, Minecraft 17w14a, Minecraft 17w15a, Minecraft 17w16a, Minecraft 17w16b, Minecraft 17w17a, Minecraft 17w17b, Minecraft 17w18a, Minecraft 17w18b, Minecraft 1.12 Pre-Release 1, Minecraft 1.12 Pre-Release 2, Minecraft 1.12 Pre-Release 3, Minecraft 1.12 Pre-Release 5, Minecraft 1.12 Pre-Release 6, Minecraft 1.12 Pre-Release 7, Minecraft 1.12, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w43a, Minecraft 17w45a, Minecraft 17w45b, Minecraft 17w46a, Minecraft 17w47a, Minecraft 17w48a, Minecraft 17w49a, Minecraft 17w49b, Minecraft 18w01a, Minecraft 18w02a, Minecraft 18w03b, Minecraft 18w05a, Minecraft 18w06a, Minecraft 18w08b, Minecraft 18w16a, Minecraft 18w19a, Minecraft 1.13-pre8, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 18w43a, Minecraft 18w46a, Minecraft 19w04a, 1.14.4, 19w40a, 19w46b, 1.15.1, 20w17a, 1.16.3, 20w49a, 21w18a, 1.17.1, 21w42a, 1.18 Pre-release 1, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2, 1.19.2, 22w42a, 1.19.3 Pre-release 1, 23w32a, 1.20.4, 1.20.5 Release Candidate 2, 1.21.1, 24w34a
    • Confirmed
    • Block states, Items, Textures and models
    • Low
    • Gameplay

      TL;DR

      Glazed terracotta (and some other blocks) get placed backwards from how they look in the hand. It makes it unintuitive to place.

      (arrow points backwards in hand but forwards in world, opposite of blocks like furnaces)

      Background

      Various blocks can be placed in multiple orientations based on the player's rotation (chests, pistons, etc). For most of these blocks, the side that will be facing the player when placed is positioned like so:

      • Facing towards the player in first-person
      • Facing away from the player (on the inner side) in third-person
      • On the right half of the GUI icon
      • Facing straight out in an item frame
        This is illustrated in the following two images:

      The bug

      Some blocks do not follow this convention for one or more models, resulting in unintuitive or confusing placement.

      = matches most blocks
      = affected by this issue
      First person is most relevant since it defines your intuition for block placement, but I've included blocks that are unusual in third person for the sake of completeness.

      Block First Person GUI Third Person
      Glazed terracotta 180° 180° 180°
      Observer (see note*) 90°  180° 180°
      Piston/sticky piston
      (probably WAI)
      Fence gate
      End portal frame 90°
      Banner 90°
      Command block 90°
      Chiseled bookshelf 90°
      Stonecutter 90°
      Trapdoor 90°
      Button 90°
      Stairs
      Skull
      Chests
      Anvil
      Big Dripleaf
      Small Dripleaf
      Decorated Pot
      Calibrated Sculk Sensor
      Grindstone
      Crafter
      Vault

      Attached are images of affected blocks in the contexts in which they appear inconsistent, with a before ("Vanilla") and after ("Fixed") image.

      (* Rotating the observer in the GUI makes it look rather strange, so a more correct fix may be to alter its placement so that the "face" faces the player when placed instead of the back.)

      One more thing
      Blocks that "attach" to the face you click on (logs, shulker boxes...) follow a convention where the model is oriented vertically. However, jigsaw blocks do not follow this convention and are also confusing to place.

        1. ~template 1.png
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          [Mod] tryashtar
        2. ~template 2.png
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        3. anvil (current).png
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        4. anvil (fixed).png
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        5. banner (current).png
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        6. banner (fixed).png
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        7. chest (current).png
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        8. chest (fixed).png
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        9. command block (current).png
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        10. command block (fixed).png
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        11. end frame (current).png
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        12. end frame (fixed).png
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        13. fence gate (current).png
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        14. fence gate (fixed).png
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        15. fence wrong.png
          37 kB
          Bluebird
        16. grindstone wrong.png
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          Bluebird
        17. Grindstone wrong 2.png
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          Bluebird
        18. observer 1 (current).png
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        19. observer 1 (fixed).png
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        20. observer 2 (current).png
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        21. observer 2 (fixed).png
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        22. piston 1 (current).png
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        23. piston 1 (fixed).png
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        24. piston 2 (current).png
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        25. piston 2 (fixed).png
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        26. skull (current).png
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        27. skull (fixed).png
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        28. stairs (current).png
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        29. stairs (fixed).png
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        30. terracotta 1 (current).png
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        31. terracotta 1 (fixed).png
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        32. terracotta 2 (current).png
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          [Mod] tryashtar
        33. terracotta 2 (fixed).png
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          [Mod] tryashtar

            Unassigned Unassigned
            tryashtar [Mod] tryashtar
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            63 Vote for this issue
            Watchers:
            20 Start watching this issue

              Created:
              Updated:
              CHK: