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Bug
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Resolution: Duplicate
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None
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Minecraft 1.11
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None
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CSP/SMP
multiple versions of macOS and Linux, including macOS 10.12.1
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Confirmed
Unloading a chunk with many tile entities (containers with contents) in it will cause a lag spike. These lag spikes affect the client even in multiplayer. Since loading these chunks does not cause a similar lag spike, I believe that the garbage collector is causing this.
Steps to reproduce:
- Place around 2000 chests or other containers in the same chunk column.
- Fill them with items.
- Move away from the containers.
- As the containers leave your view distance, observe a period of several seconds where the game visually freezes completely.
- duplicates
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MC-117075 Performance issue with unloading large number of block entities
- Resolved