Uploaded image for project: 'Minecraft: Java Edition'
  1. Minecraft: Java Edition
  2. MC-105588

Skeletons and their variants continue to strafe shortly after losing their targets

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • Minecraft 1.10.2, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 1.13-pre1, Minecraft 1.13-pre6, Minecraft 1.13.1, Minecraft 1.13.2, Minecraft 19w08b, Minecraft 1.14.1, 1.14.4, 19w34a, 19w35a, 1.15.2, 20w06a, 1.16.1, 1.16.2 Pre-release 1, 1.16.2 Release Candidate 1, 1.16.3, 1.16.4 Release Candidate 1, 1.16.4, 20w46a, 21w15a, 1.17, 1.17.1, 21w39a, 1.19, 1.19.1 Release Candidate 2, 1.19.2, 1.19.3, 23w03a, 1.19.4 Release Candidate 2, 1.19.4, 23w13a, 23w14a, 1.20 Release Candidate 1, 1.20, 1.20.1, 1.20.2 Release Candidate 1, 1.20.2 Release Candidate 2, 1.20.4, 1.20.6, 24w19b, 1.21, 1.21.3
    • None
    • Confirmed
    • Mob behaviour

      The bug

      Skeletons, strays and bogged continue to strafe when they can no longer detect their enemies.

      How to reproduce

      Watch the skeleton act "dizzy" after you run from it, or run behind a wall to make it spin even faster. This also makes them look weird when they try to search because they literally just turn their back due to spinning.

        1. Screen Shot 2016-07-24 at 9.55.57 PM.png
          875 kB
          [Helper] gaspoweredpick
        2. Screen Shot 2016-07-24 at 9.56.18 PM.png
          876 kB
          [Helper] gaspoweredpick
        3. Screen Shot 2016-07-24 at 9.56.32 PM.png
          1.32 MB
          [Helper] gaspoweredpick

            Unassigned Unassigned
            gaspoweredpick [Helper] gaspoweredpick
            Votes:
            13 Vote for this issue
            Watchers:
            6 Start watching this issue

              Created:
              Updated:
              CHK: