-
Bug
-
Resolution: Duplicate
-
None
-
Minecraft 1.10.2
-
None
-
Windows 8.1 Pro, 4GB, Intel i5 @ 1.70 GHz, 64 Bit
JRE version: Java(TM) SE Runtime Environment (7.0_71-b14) (build 1.7.0_71-b14)
-
Unconfirmed
Launching and creating a world work fine, but immediately after entering the world the game crashes. Opening worlds from previous versions has the same effect. I have turned all graphics options to minimal, which now allows me to briefly see the spawn point before the game crashes. When the game loads while another window is open, it does not crash until after "Return to Game" is clicked.
Completely ignored arguments: [--nativeLauncherVersion, 301, --nativeLauncherVersion, 307]
[13:57:56] [Client thread/INFO]: Setting user: sipes42
[13:57:58] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:57:58] [Client thread/INFO]: Reloading ResourceManager: Default
[13:57:59] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:57:59] [Thread-5/INFO]: Initializing LWJGL OpenAL
[13:57:59] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[13:58:00] [Thread-5/INFO]: OpenAL initialized.
[13:58:00] [Sound Library Loader/INFO]: Sound engine started
[13:58:01] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:59:14] [Server thread/INFO]: Starting integrated minecraft server version 1.10.2
[13:59:14] [Server thread/INFO]: Generating keypair
[13:59:15] [Server thread/INFO]: Preparing start region for level 0
[13:59:16] [Server thread/INFO]: Preparing spawn area: 7%
[13:59:17] [Server thread/INFO]: Preparing spawn area: 12%
[13:59:18] [Server thread/INFO]: Preparing spawn area: 16%
[13:59:19] [Server thread/INFO]: Preparing spawn area: 21%
[13:59:20] [Server thread/INFO]: Preparing spawn area: 26%
[13:59:21] [Server thread/INFO]: Preparing spawn area: 31%
[13:59:22] [Server thread/INFO]: Preparing spawn area: 35%
[13:59:23] [Server thread/INFO]: Preparing spawn area: 40%
[13:59:24] [Server thread/INFO]: Preparing spawn area: 44%
[13:59:25] [Server thread/INFO]: Preparing spawn area: 48%
[13:59:26] [Server thread/INFO]: Preparing spawn area: 53%
[13:59:27] [Server thread/INFO]: Preparing spawn area: 59%
[13:59:28] [Server thread/INFO]: Preparing spawn area: 64%
[13:59:29] [Server thread/INFO]: Preparing spawn area: 70%
[13:59:30] [Server thread/INFO]: Preparing spawn area: 75%
[13:59:31] [Server thread/INFO]: Preparing spawn area: 81%
[13:59:32] [Server thread/INFO]: Preparing spawn area: 86%
[13:59:33] [Server thread/INFO]: Preparing spawn area: 92%
[13:59:34] [Server thread/INFO]: Preparing spawn area: 98%
[13:59:35] [Server thread/INFO]: Changing view distance to 11, from 10
[13:59:36] [Server thread/INFO]: sipes42[local:E:9d09a086] logged in with entity id 979 at (257.5, 70.0, 262.5)
[13:59:36] [Server thread/INFO]: sipes42 joined the game
#
- A fatal error has been detected by the Java Runtime Environment:
# - EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x56a2bdc3, pid=6864, tid=3656
# - JRE version: Java(TM) SE Runtime Environment (7.0_71-b14) (build 1.7.0_71-b14)
- Java VM: Java HotSpot(TM) Client VM (24.71-b01 mixed mode windows-x86 )
- Problematic frame:
- C [ig7icd32.dll+0x5bdc3]
# - Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
# - An error report file with more information is saved as:
- C:\Users******\AppData\Roaming\.minecraft\hs_err_pid6864.log
# - If you would like to submit a bug report, please visit:
- http://bugreport.sun.com/bugreport/crash.jsp
- The crash happened outside the Java Virtual Machine in native code.
- See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
- duplicates
-
MC-32606 JVM Crash in ig#icd64.dll (Broken Intel graphics card driver)
- Resolved