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  1. Minecraft: Java Edition
  2. MC-103310

Crash each time I went to a saved game or go in a server

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.9.4, Minecraft 1.10
    • None
    • Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here
    • Unconfirmed

      This is the thing it wrote down
      Completely ignored arguments: [--nativeLauncherVersion, 301]
      [20:14:26] [Client thread/INFO]: Setting user: Imarobot
      [20:14:28] [Client thread/INFO]: LWJGL Version: 2.9.4
      [20:14:28] [Client thread/INFO]: Reloading ResourceManager: Default
      [20:14:29] [Sound Library Loader/INFO]: Starting up SoundSystem...
      [20:14:29] [Thread-5/INFO]: Initializing LWJGL OpenAL
      [20:14:29] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
      [20:14:29] [Thread-5/INFO]: OpenAL initialized.
      [20:14:30] [Sound Library Loader/INFO]: Sound engine started
      [20:14:31] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [20:14:41] [Server thread/INFO]: Starting integrated minecraft server version 1.10
      [20:14:41] [Server thread/INFO]: Generating keypair
      [20:14:42] [Server thread/WARN]: Unable to find spawn biome
      [20:14:43] [Server thread/INFO]: Preparing start region for level 0
      [20:14:44] [Server thread/INFO]: Preparing spawn area: 6%
      [20:14:45] [Server thread/INFO]: Preparing spawn area: 13%
      [20:14:46] [Server thread/INFO]: Preparing spawn area: 22%
      [20:14:47] [Server thread/INFO]: Preparing spawn area: 34%
      [20:14:48] [Server thread/INFO]: Preparing spawn area: 42%
      [20:14:49] [Server thread/INFO]: Preparing spawn area: 52%
      [20:14:50] [Server thread/INFO]: Preparing spawn area: 63%
      [20:14:51] [Server thread/INFO]: Preparing spawn area: 75%
      [20:14:52] [Server thread/INFO]: Preparing spawn area: 86%
      [20:14:53] [Server thread/INFO]: Preparing spawn area: 97%
      [20:14:53] [Server thread/INFO]: Changing view distance to 12, from 10
      [20:14:54] [Server thread/INFO]: Imarobot[local:E:a36a1ace] logged in with entity id 583 at (9.5, 76.0, -0.5)
      [20:14:54] [Server thread/INFO]: Imarobot joined the game
      [20:14:58] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4213ms behind, skipping 84 tick(s)
      #

      1. A fatal error has been detected by the Java Runtime Environment:
        #
      2. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001bcc1846, pid=472, tid=4412
        #
      3. JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
      4. Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
      5. Problematic frame:
      6. C [ig75icd64.dll+0x171846]
        #
      7. Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
        #
      8. An error report file with more information is saved as:
      9. C:\Users\bakhanh\AppData\Roaming\.minecraft\hs_err_pid472.log
        #
      10. If you would like to submit a bug report, please visit:
      11. http://bugreport.sun.com/bugreport/crash.jsp
      12. The crash happened outside the Java Virtual Machine in native code.
      13. See problematic frame for where to report the bug.
        #
        AL lib: (EE) alc_cleanup: 1 device not closed
        Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

      *What I expected to happen was...
      It just a normal day in my normal Minecraft routine and then I think it will run normal but then when i went to a server it crash.

      What actually happened was...:
      It crash and i try like 10 times and it still crash

      Steps to Reproduce:
      1 ?
      2.?
      3. ?

            Unassigned Unassigned
            Imarobot Khoa D. Nguyen
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              Created:
              Updated:
              Resolved: