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  1. Minecraft: Java Edition
  2. MC-101783

Minecraft Loads Chunks Incorrectly After Closing a World and Opening Another

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • Minecraft 1.9.2
    • None
    • No Java Installed; Windows 10
    • Unconfirmed

      This happened on 1.8 versions and above.

      When I load a Minecraft world everything is normal, I can do what I want and whatever. So I like to keep my render distance at 32 chunks, and everything is fine at that point. However, after 5 minutes or opening a new world, the chunk loads spazz out and they stop loading correctly. The game will load block textures in wrong places, and usually they would be distorted. On Server Multiplayer, all the data taken from their servers such as block IDs and textures will appear everywhere, even if the data isn't stored on that minecraft world. I am reporting here mostly because of the server multiplayer bug, and I am not sure if it is my graphics card or not. I have updated my graphics card recently.

      Please help

            Unassigned Unassigned
            _lmno_ Leo Nardo
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              Created:
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