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Bug
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Resolution: Duplicate
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None
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Minecraft 1.9.2
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None
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Put your operating system (Windows 7, Windows XP, OSX) and Java version if you know it here Windows 10
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Unconfirmed
Put the summary of the bug you're having here
Minecraft crashes right after world is created on single player
What I expected to happen was...:
Describe what you thought should happen here
Minecraft should work
What actually happened was...:
Describe what happened here
The game crashes and redirects me to an error report
Steps to Reproduce:
1. Put a step by step guide on how to trigger the bug here
2. ...Open minecraft and press play
3. ...Completely ignored arguments: [--nativeLauncherVersion, 301]
[12:48:48] [Client thread/INFO]: Setting user: maajclark
[12:48:49] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:48:50] [Client thread/INFO]: Reloading ResourceManager: Default
[12:48:50] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:48:50] [Thread-5/INFO]: Initializing LWJGL OpenAL
[12:48:50] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[12:48:51] [Thread-5/INFO]: OpenAL initialized.
[12:48:51] [Sound Library Loader/INFO]: Sound engine started
[12:48:52] [Client thread/INFO]: Created: 1024x512 textures-atlas
[12:49:04] [Server thread/INFO]: Starting integrated minecraft server version 1.9.2
[12:49:04] [Server thread/INFO]: Generating keypair
[12:49:05] [Server thread/INFO]: Preparing start region for level 0
[12:49:06] [Server thread/INFO]: Preparing spawn area: 5%
[12:49:07] [Server thread/INFO]: Preparing spawn area: 11%
[12:49:08] [Server thread/INFO]: Preparing spawn area: 19%
[12:49:09] [Server thread/INFO]: Preparing spawn area: 28%
[12:49:10] [Server thread/INFO]: Preparing spawn area: 37%
[12:49:11] [Server thread/INFO]: Preparing spawn area: 48%
[12:49:12] [Server thread/INFO]: Preparing spawn area: 58%
[12:49:13] [Server thread/INFO]: Preparing spawn area: 69%
[12:49:14] [Server thread/INFO]: Preparing spawn area: 79%
[12:49:15] [Server thread/INFO]: Preparing spawn area: 89%
[12:49:16] [Server thread/INFO]: Changing view distance to 12, from 10
[12:49:17] [Server thread/INFO]: maajclark[local:E:db30f7c8] logged in with entity id 376 at (22.5, 75.0, 240.5)
[12:49:17] [Server thread/INFO]: maajclark joined the game
[12:49:22] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5383ms behind, skipping 107 tick(s)
#
- A fatal error has been detected by the Java Runtime Environment:
# - EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb63bb2177, pid=4556, tid=5228
# - JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
- Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
- Problematic frame:
- C [ig75icd64.dll+0x12177]
# - Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
# - An error report file with more information is saved as:
- C:\Users\Mark\AppData\Roaming\.minecraft\hs_err_pid4556.log
# - If you would like to submit a bug report, please visit:
- http://bugreport.sun.com/bugreport/crash.jsp
- The crash happened outside the Java Virtual Machine in native code.
- See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
- duplicates
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MC-32606 JVM Crash in ig#icd64.dll (Broken Intel graphics card driver)
- Resolved