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  1. Minecraft: Java Edition
  2. MC-100877

Incorrect sound effect during dispense

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    Details

    • Type: Bug
    • Status: Resolved
    • Resolution: Fixed
    • Affects Version/s: Minecraft 1.9.2, Minecraft 1.10.2
    • Fix Version/s: Minecraft 1.11.2
    • Labels:
      None
    • Confirmation Status:
      Unconfirmed

      Description

      In MCP class `net.minecraft.init.Bootstrap`, dispenser behaviours are registered for various items. A few of these behaviours (`FLINT_AND_STEEL`, `DYE`, `SKULL`, and `PUMPKIN`) have a boolean to determine which sound effect ("dispense" or "fail") to play - by default these flags are `true`, and when an item fails to dispense it is set to `false`, but never reset back to `true`. This results in the "fail" sound effect always being played after a failed dispense.

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            • Assignee:
              Unassigned
              Reporter:
              kashike [Mod] kashike
            • Votes:
              4 Vote for this issue
              Watchers:
              3 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: