Bug
- [MC-68565] - Monsters spawn at daytime at y=256 and don't burn
- [MC-72809] - Entities do not have shadows at y=256
- [MC-111480] - Firework boosting doesn't work in the first world loaded after a game start / if player has entity id 0
- [MC-125051] - Incorrect structure names in advancements cause java.lang.NullPointerException
- [MC-137647] - Firework Rockets Fired From Crossbow Slide Across The Ground
- [MC-137688] - A firework rocket shot by a crossbow doesn't explode on entities
- [MC-137848] - Shulker boxes dont drop when mined by hand
- [MC-138067] - Replacing filled jukebox drops record
- [MC-138641] - Shulker boxes no longer retain "Lock" nbt when being broken
- [MC-139555] - /data modify copies source nbt to destination nbt as reference
- [MC-139703] - Pillagers once again have glitched arms
- [MC-139712] - Copying one half of unrecognised Unicode character crashes client
- [MC-139732] - Villager trade menu not opening outside of a village
- [MC-139886] - Pillagers don't spawn with the banners at pillager outposts
- [MC-139935] - Infinite loop when a raid is searching for a spawn position
- [MC-139979] - Raid never finishes if raid mobs aren't killed by player
- [MC-139993] - When players in peaceful mode walk into the village, can still trigger a raid
- [MC-139994] - Raid never finishes if the player is set to peaceful mode when subjected to raids
- [MC-140069] - Banners lose their name when placed (49a: wall only)
- [MC-140113] - Raid bar will not decrease when raid mobs walked into the nether portal, end portal or end gateway
- [MC-140532] - No hostile mobs spawning naturally anymore
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