Bug
- [MCPE-45756] - Wandering trader doesn't walk around, and is likely to get pushed and trapped where you can't trade with it
- [MCPE-47057] - Wandering traders do not have sounds for drinking a potion and disappearing/reappearing sounds
- [MCPE-113452] - Wandering Traders can open iron doors
- [MCPE-115389] - Sculk Sensor does not respond to opening and closing a Trapdoors, Doors, Fence Gate, as well as piston activation.
- [MCPE-115497] - Sculk Sensor still detects shooting projectiles when you're sneaking
- [MCPE-117244] - Sneaking in water activates sculk sensors
- [MCPE-118438] - Sculk sensor does not respond to TNT activation
- [MCPE-118442] - Sculk sensors are not activated upon shearing sheep, mushrooms, snow golems and pumpkins
- [MCPE-118445] - Sculk sensor does not respond to putting on armor
- [MCPE-118468] - Sculk sensor does not respond to creeper activation
- [MCPE-118523] - Sculk sensor does not respond to activation/deactivation of pressure plates
- [MCPE-118668] - Placing and collecting water and lava will not activate the sculk sensor
- [MCPE-124282] - Water visibility no longer increases the longer you stay underwater
- [MCPE-129628] - Actor Property (Entity Property) does not properly get applied on player entities
- [MCPE-135114] - Sculk sensor doesn't detect you while drinking potion or eating food
- [MCPE-135140] - Sculk sensor does not detect opening and closing of chests
- [MCPE-135346] - Some items in foxes' mouths do not render
- [MCPE-141453] - Sculk sensors don’t detect Fire being placed/put out, or candles being lit
- [MCPE-144948] - Baby Llama spits are displayed incorrectly
- [MCPE-149125] - Z-fighting player's head and wearing skull
- [MCPE-151377] - Non-JSON object in entity components/component_groups crashes minecraft
- [MCPE-151380] - Non-JSON object in entity event "add"/"remove" block crashes minecraft
- [MCPE-151539] - Z-fighting textures inside the frog's mouth
- [MCPE-152757] - Fences and walls connect to brewing stands and bells
- [MCPE-152927] - The textures on the spider leg models aren't mirrored properly
- [MCPE-152928] - Mycelium's side texture differs from other dirt-based blocks
- [MCPE-152929] - Unused extra pixels in end rod texture
- [MCPE-152930] - Transition between end stone texture and end portal frame is not as seamless as it previously was
- [MCPE-152931] - Wolf ears and legs aren't mirrored
- [MCPE-152932] - Brewing stand arms do not connect with their bases
- [MCPE-152964] - Allays uses default sounds instead on their own unique sounds
- [MCPE-152965] - Trident, bow, spyglass, crossbow and shield not visible in Allay's hands
- [MCPE-152984] - Unable to control the boat with the new touch controls
- [MCPE-152989] - Unable to go down the scaffolding with the sneak button on the new touch controls
- [MCPE-152999] - Sculk sensor detects vibrations on wool
- [MCPE-153060] - Sculk sensor does not respond to shulkers opening and closing their shell
- [MCPE-153061] - Sculk sensor does not respond to lightning strikes
- [MCPE-153062] - Sculk sensor does not respond to tripwire hooks
- [MCPE-153065] - Sculk sensor does not respond to levers and buttons
- [MCPE-153068] - Parity Issue: Allay can't be leashed
- [MCPE-153079] - Allay can't be given a name with a name tag
- [MCPE-153111] - Sculk sensor does not respond to planting and removing flowers in Flower Pot
- [MCPE-153115] - Sculk sensor does not respond to tilt/straighten of big dripleaf
- [MCPE-153122] - Getting into a bed doesn't negate fall damage
- [MCPE-153168] - Joystick forward/backward control reversed in third person (front) view
- [MCPE-153403] - Darkness effect does not apply over the skies and the fog
- [MCPE-153528] - Some Warden sounds missing
- [MCPE-153535] - Parity Issue: Warden burrows during the day/when the day comes
- [MCPE-153539] - Warden taking damage texture doesn't include the secondary layers
- [MCPE-153565] - Warden can attack each other
- [MCPE-153585] - Sculk sensor does not respond to filling/emptying cauldron
- [MCPE-153628] - Warden's tendrils and pulsing spots when not glowing turn black
- [MCPE-153662] - Warden can be spawned in peaceful mode
- [MCPE-153664] - Bottom face of Warden's right arm is missing in 'warden_bioluminescent_layer' texture
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