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- MC-233050
#lava_pool_stone_replaceables tag name is misleading - MC-231863
Game crashes when trying to access the realms settings - MC-231721
Dinnerbone animals do not look at food correctly - MC-230343
Parity Issue: Enchanting tables do not emit a light level of 7 - MC-227244
Ore blocks from ore veins float in underwater magma ravines - MC-226184
Axolotls pathfinding to water can sometimes fall in wide holes - MC-225781
The noise cave lava level and the cave carver lava level generate 1 block apart - MC-223148
Extended height message goes behind the scrolling bar - MC-223051
Dripstone can generate in surface lakes - MC-223044
Floating Water can generate in ravines - MC-222379
Magma can generate under air in underwater caves - MC-222051
Iron Ore generation was not increased in 21w13a - MC-221917
Dripstone, pointed dripstone, and cave magma generate in oceans - MC-221815
Flat roofs in underwater caves - MC-221777
Horses donkeys, mules, llamas, and trader llamas do not follow players holding food - MC-221679
End fog loses its gradient when under y=0 - MC-219946
Weird flat sections of terrain - MC-219774
Magma blocks generate everywhere underwater in 21w10a - MC-218548
Terrain doesn't render if player is above world height in 32 tall world - MC-217509
Inefficient generation of aquifers, noise caves and ore veins - MC-217465
Unnatural shape looking like a chunk border but appears to be completely unrelated to chunk borders - MC-217136
Random noise pillars generating mid air - MC-216967
Kelp & Seagrass can generate in aquifers - MC-216952
Some chunks interrupting with cave systems filled with blocks - MC-216784
Ruined Portals don't generate below y=0 - MC-216448
River generates over a ravine - MC-216362
Jukeboxes that have been placed don't stack with jukeboxes that have not been placed - MC-215876
Dirt can generate below y=0 from mineshafts - MC-215296
Mineshafts often don't generate in floating island worlds - MC-215062
Wierd aquafier barrier generator and water in incorrect states - MC-214989
Mineshafts platforms can generate floating - MC-214864
Hard edges when new caves generate near surface - MC-214799
Aquifiers sometimes create air pockets - MC-214797
Pointed dripstone can generate floating at transitions between local water levels - MC-214783
Oceans generate with stone floors - MC-214335
Flower forest is much steeper than regular forest - MC-213779
FPS drops when looking up in a tall world (4064 blocks) - MC-212113
Glow Lichen can generate underwater whilst not in a cave - MC-208601
Axolotls do not avoid danger when pathfinding - MC-208353
Several Hills biomes do not generate sporadically replacing patches of their regular biome counterparts - MC-208352
Dark Forest Hills doesn't generate small patches of Plains or Sunflower Plains, but Dark Forest does - MC-202376
Rabbits, instead of spawning on snow blocks, spawn on snow layers - MC-200230
Anomalous stripes/grid ice generation in frozen ocean biome - MC-199298
Strongholds don't generate in Bamboo Jungles - MC-190363
Some biomes generate as "Single biome" worlds in "Floating islands" world type - MC-188096
Gravelly Mountains+ is no different than Gravelly Mountains - MC-186042
Plains biome is always generated when a swamp borders a desert, snowy tundra or snowy taiga - MC-182362
Score callbacks with a too long name break callback chain - MC-175929
Ice spikes get cut off below height limit on AMPLIFIED worlds - MC-167800
Rabbits do not spawning on snow block, podzol and coarse dirt.
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