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  1. Bug MC-233050
    #lava_pool_stone_replaceables tag name is misleading
  2. Bug MC-231863
    Game crashes when trying to access the realms settings
  3. Bug MC-231721
    Dinnerbone animals do not look at food correctly
  4. Bug MC-230343
    Parity Issue: Enchanting tables do not emit a light level of 7
  5. Bug MC-227244
    Ore blocks from ore veins float in underwater magma ravines
  6. Bug MC-226184
    Axolotls pathfinding to water can sometimes fall in wide holes
  7. Bug MC-225781
    The noise cave lava level and the cave carver lava level generate 1 block apart
  8. Bug MC-223148
    Extended height message goes behind the scrolling bar
  9. Bug MC-223051
    Dripstone can generate in surface lakes
  10. Bug MC-223044
    Floating Water can generate in ravines
  11. Bug MC-222379
    Magma can generate under air in underwater caves
  12. Bug MC-222051
    Iron Ore generation was not increased in 21w13a
  13. Bug MC-221917
    Dripstone, pointed dripstone, and cave magma generate in oceans
  14. Bug MC-221815
    Flat roofs in underwater caves
  15. Bug MC-221777
    Horses donkeys, mules, llamas, and trader llamas do not follow players holding food
  16. Bug MC-221679
    End fog loses its gradient when under y=0
  17. Bug MC-219946
    Weird flat sections of terrain
  18. Bug MC-219774
    Magma blocks generate everywhere underwater in 21w10a
  19. Bug MC-217509
    Inefficient generation of aquifers, noise caves and ore veins
  20. Bug MC-217465
    Unnatural shape looking like a chunk border but appears to be completely unrelated to chunk borders
  21. Bug MC-217136
    Random noise pillars generating mid air
  22. Bug MC-216967
    Kelp & Seagrass can generate in aquifers
  23. Bug MC-216952
    Some chunks interrupting with cave systems filled with blocks
  24. Bug MC-216784
    Ruined Portals don't generate below y=0
  25. Bug MC-216448
    River generates over a ravine
  26. Bug MC-216362
    Jukeboxes that have been placed don't stack with jukeboxes that have not been placed
  27. Bug MC-215876
    Dirt can generate below y=0 from mineshafts
  28. Bug MC-215296
    Mineshafts often don't generate in floating island worlds
  29. Bug MC-215062
    Wierd aquafier barrier generator and water in incorrect states
  30. Bug MC-214989
    Isolated floating mineshaft platform
  31. Bug MC-214864
    Hard edges when new caves generate near surface
  32. Bug MC-214799
    Aquifiers sometimes create air pockets
  33. Bug MC-214797
    Pointed dripstone can generate floating at transitions between local water levels
  34. Bug MC-214783
    Oceans generate with stone floors
  35. Bug MC-214335
    Flower forest is much steeper than regular forest
  36. Bug MC-213779
    FPS drops when looking up in a tall world (4064 blocks)
  37. Bug MC-212113
    Glow Lichen can generate underwater whilst not in a cave
  38. Bug MC-208601
    Axolotls do not avoid danger when pathfinding
  39. Bug MC-208353
    Several Hills biomes do not generate sporadically replacing patches of their regular biome counterparts
  40. Bug MC-208352
    Dark Forest Hills doesn't generate small patches of Plains or Sunflower Plains, but Dark Forest does
  41. Bug MC-202376
    Rabbits, instead of spawning on snow blocks, spawn on snow layers
  42. Bug MC-200230
    Anomalous stripes/grid ice generation in frozen ocean biome
  43. Bug MC-199298
    Strongholds don't generate in Bamboo Jungles
  44. Bug MC-190363
    Some biomes generate as "Single biome" worlds in "Floating islands" world type
  45. Bug MC-188096
    Gravelly Mountains+ is no different than Gravelly Mountains
  46. Bug MC-186042
    Plains biome is always generated when a swamp borders a desert, snowy tundra or snowy taiga
  47. Bug MC-182362
    Score callbacks with a too long name break callback chain
  48. Bug MC-175929
    Ice spikes get cut off below height limit on AMPLIFIED worlds
  49. Bug MC-167277
    Swamp hills doesn't naturally generate seagrass
  50. Bug MC-166423
    Splash water bottles don't damage endermen
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