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  1. Bug MC-217020
    Gold ore and deepslate gold ore textures are inconsistent
  2. Bug MC-216817
    Inconsistency: Cobbled deepslate cannot be smelted back into deepslate
  3. Bug MC-216765
    Coal ore can generate below Y=0 when attached to a fossil
  4. Bug MC-216738
    Deepslate diamond ore texture is shifted a pixel to the right
  5. Bug MC-216736
    Lava lakes generate exposed in caves
  6. Bug MC-216735
    Stone Lapis Ore generating in Deepslate
  7. Bug MC-216510
    The world border red effect, affects the brightness of a mob's shader
  8. Bug MC-216492
    Fox incorrectly holding spyglass
  9. Bug MC-216363
    Crash upon replacing soul sand or magma with the other under a tall bubble column using /setblock
  10. Bug MC-216136
    Polished deepslate slab isn't grouped with the other deepslate slabs in creative inventory
  11. Bug MC-215939
    Emerald ore spawns in lower frequencies than it should above y=100
  12. Bug MC-215850
    Deepslate Tile Wall comes before Deepslate Brick Wall but Deepslate Bricks come before Deepslate Tiles in creative inventory
  13. Bug MC-215847
    Infested stone generates in deepslate areas below mountain biomes
  14. Bug MC-215838
    There is currently no way to craft deepslate tiles and deepslate bricks
  15. Bug MC-215534
    Spectating a mob with a shader whilst having a carved pumpkin equipped turns the screen completely white
  16. Bug MC-215194
    Structure blocks do not work below y=0
  17. Bug MC-214970
    Phantoms continously make too much flapping sounds
  18. Bug MC-214844
    Bedrock can be exposed to the air at the very bottom of the new caves
  19. Bug MC-214836
    Water caves cause land to be excessively flooded
  20. Bug MC-214784
    Fossils can generate floating in caves
  21. Bug MC-214781
    Lava does not generate at the very bottom of noise caves
  22. Bug MC-214629
    FOV decreases when underwater regardless of FOV Effects accessibility setting
  23. Bug MC-213825
    Using bone meal on a moss block only spreads moss to blocks on the same Y level
  24. Bug MC-212325
    Glow Squid entity data (potion effects, custom name, ...) does not get saved
  25. Bug MC-212314
    Glow squid remains dark even if there is a light source block next to it
  26. Bug MC-212236
    Cannot visually critical-hit a glow squid (No sound/particles)
  27. Bug MC-212216
    Repeatedly clicking on a sign with an ink sac or glow ink sac abruptly stops the hand animation
  28. Bug MC-212168
    Ctrl + Pick Block doesn't copy block state "lit"
  29. Bug MC-212144
    Subtitles refer to Glow Item Frame as "Item Frame"
  30. Bug MC-212127
    Normal ink sac and glow ink sac are not grouped in the creative inventory
  31. Bug MC-211666
    Guardians attack invisible axolotls
  32. Bug MC-210408
    /spawnpoint allows players to set their spawnpoint to out-of-bounds coordinates, which crashes the game when trying to respawn
  33. Bug MC-208836
    Villager incorrectly holding spyglass
  34. Bug MC-208301
    /clear does not properly affect the item on the mouse pointer after crafting it
  35. Bug MC-207818
    Placing a sign from the offhand closes the sign UI immediately
  36. Bug MC-206628
    Emptied Bundles have an empty Item Tag
  37. Bug MC-205112
    Enchantment glint appears white while inside powder snow
  38. Bug MC-204782
    The glowing effect outline no longer renders (Intel Graphics on macOS)
  39. Bug MC-201316
    The /give command can create so many items that the game will freeze
  40. Bug MC-194675
    While spectating a creeper, enderman, spider or cave spider, UI elements are rendered completely white
  41. Bug MC-186864
    Leather armour can appear white
  42. Bug MC-182455
    Entity shadow texture glitching with resource pack
  43. Bug MC-175964
    Setblock command run by book in lectern to clear inventory run in command block causes ghost items
  44. Bug MC-173834
    Glowing damaged iron golem outline shows cracks
  45. Bug MC-166850
    Iron golem high crack texture overlaps the low and medium cracks, causing the crack textures to look the same
  46. Bug MC-165208
    Text and other UI elements are completely black when being affected by night vision and the void/blindness simultaneously
  47. Bug MC-154094
    Lectern running /clear turns items into ghost items
  48. Bug MC-148206
    Hand punching animation is played after eating crops while looking at a block
  49. Bug MC-148071
    If you switch to a crossbow after charging another bow/crossbow, the crossbow you switched to will go weird for a second in the hotbar
  50. Bug MC-135561
    Failed to create OpenGL context on some Linux systems with Nvidia driver
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