The command /spawnpoint allows for players to set their spawnpoint to a set of coordinates that are out of bounds. If the player dies afterwards and attempts to respawn, the server crashes.
If the player exits to the title screen while they are dead and the world saves, they will no longer be able to use the world as they will be unable to respawn without crashing the game.
How to reproduce
- Use the command /spawnpoint @p ~ ~ ~30000000000
- Kill yourself using /kill @p
- Attempt to respawn (you may need to click "Respawn" twice)
- is duplicated by
MC-210457 Setting the worldspawn to out-of-bounds coordinates with /setworldspawn crashes the game
MC-211159 "Invalid move player packet received" when going above 30000000 on y axis
- relates to
MC-214589 End gateway exit portals can be set to high coordinates, kicking the player