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  1. Minecraft: Java Edition
  2. MC-132940

"skip_existing_chunks" no longer works within "minecraft:exploration_map" function

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.15.2
    • Minecraft 1.13-pre6, Minecraft 1.13-pre7, Minecraft 1.13-pre8, Minecraft 1.13-pre9, Minecraft 1.13-pre10, Minecraft 1.13, Minecraft 1.13.1, Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03b, Minecraft 19w13a, Minecraft 1.14 Pre-Release 2, Minecraft 1.14, Minecraft 1.14.1, Minecraft 1.14.2 Pre-Release 1, Minecraft 1.14.2 Pre-Release 4, Minecraft 1.14.2, Minecraft 1.14.3, 1.14.4
    • Community Consensus
    • (Unassigned)

      The bug

      Loot tables ignore the skip_existing_chunks option within minecraft:exploration_map functions.

      How to reproduce

      Using a loot table such as:

      {
          "pools": [
              {
                  "rolls": 1,
                  "entries": [
                      {
                          "type": "item",
                          "name": "minecraft:map",
                          "weight": 1,
                          "functions": [
                              {
                                  "function": "minecraft:exploration_map",
                                  "destination": "shipwreck",
                                  "decoration": "red_x",
                                  "zoom": 1,
                                  "skip_existing_chunks": true
                              }
                          ]
                      }
                  ]
              }
          ]
      }
      

      → Will result in maps leading to the same structure every time.

      This is especially problematic for large servers, as this gave the ability to have naturally spawning explorer maps lead to unexplored chunks rather than always leading to treasure that is raided.

            Unassigned Unassigned
            MukiTanuki MukiTanuki
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              Created:
              Updated:
              Resolved:
              CHK: