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- MC-166590
Berry Bushes do not generate in any type of Giant Tree Taiga biomes - MC-166097
The maximum height of 1*1 jungle tree becomes 10 instead of 12 - MC-166068
Default texture minecraft:entity/conduit/open_eye causing mipmap to drop from 4 to 3 when using Programmer Art texture pack - MC-166004
Getting too close to an end gateway causes the game to crash - MC-165959
Something completly breaks texture packs - MC-165750
Falling sand drop with half in the air because of the idbox - MC-165586
Creeper and lit TNT flashing is different than before - MC-165547
Lighting of player and entities change with nausea effect - MC-165515
Smooth lighting does not work for beds and double chests - MC-165242
Hand animation is shown when trying to use a fire charge in water - MC-164706
Nausea effect makes breaking animation render incorrectly - MC-164368
Travelling back from Nether creates a new portal in a random location. - MC-164305
Elder guardian particle is no longer transparent - MC-164163
Glowing mobs stop glowing when invisible - MC-163944
Honey block particles are always produced at the player's or mob's feet - MC-163942
Name tag in mini horse inventory model doesn't billboard properly - MC-163776
Items thrown at the side of a Honey block will keep their horizontal trajectory despite slower speed - MC-163665
Cooldown overlay is solid white - MC-163411
All entities but players and items do not produce particles when sliding down honey blocks - MC-163234
Flying near the top of honey blocks/soul sand in creative slows down flight speed - MC-162531
Player sneaks while sleeping if there's a lantern two blocks above the bed - MC-157212
Trusted fox hostile AI seems to be broken. Foxes ONLY defend players from mobs that shoot arrows, but ignores mobs that uses melee attacks and projectile entites that are not arrows. - MC-155591
Foxes can spawn in giant spruce taiga, but not in giant tree taiga - MC-153263
Boats/rafts rowing animation not matching after starting with a turn - MC-152598
Pigman can detect the player through solid blocks - MC-152312
Player Death from Iron Golem: Unable to retrieve some items/ item won't pick up - MC-151148
Baby Villagers Can "Walk" Through Blocks - MC-149928
Soul sand can not suffocate mobs - MC-148590
When hit a magma with big life, cause particles very much - MC-147865
Elder Guardian particle is displayed too high (over the player's head) - MC-145347
Tamed Wolves will stop attacking Hostile Mobs when you hit them and they hit you back. - MC-144608
Reloading a shader with modified vert/frag files won't update it - MC-143947
Dragon can flash red (as if damaged) after it's dead - MC-140825
Structure palette variant selection looks faulty - MC-140542
When constantly placing falling blocks, the animation does not run - MC-137103
Anvil's collision acts weird when they fall into facing away from each other - MC-133348
Wrong position of elder guardian effect while swimming - MC-129785
Skeletons prioritize falling bubble columns and water source blocks over rising bubble columns to escape sunlight. - MC-129781
The trident will hit the ground after hitting the enderman - MC-124280
Using fire charges on TNT in creative mode consumes the fire charge - MC-122135
Several GUIs are not closed when pressing ESC - MC-112850
Items with empty AttributeModifier tag spam console - MC-94491
Pressing ESC in world settings returns to main menu instead of world list - MC-94421
Shooting an enderman with a bow and arrow or trident will play arrow or trident collision sound and subtitles - MC-83051
Spectral/Potion arrows/Channeling tridents apply effect to Endermen - MC-83003
Barrier particle not visible if barrier block is in offhand - MC-33285
Summoning slimes with custom maxHealth attributes does not work - MC-19413
Horse tries to "finish" pathfinding when you interrupt it by riding it
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