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Bug
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Resolution: Fixed
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Minecraft 13w39b, Minecraft 1.7.4, Minecraft 1.7.5, Minecraft 14w11b, Minecraft 1.7.6-pre1, Minecraft 1.7.6-pre2, Minecraft 1.7.10, Minecraft 1.8-pre1, Minecraft 1.8, Minecraft 1.8.1, Minecraft 1.8.2-pre4, Minecraft 1.8.5, Minecraft 1.8.8, Minecraft 15w44b, Minecraft 15w49b, Minecraft 1.8.9, Minecraft 16w04a, Minecraft 1.9, Minecraft 1.9.2, Minecraft 1.9.4, Minecraft 1.10, Minecraft 1.10.2, Minecraft 16w32a, Minecraft 16w32b, Minecraft 16w33a, Minecraft 16w35a, Minecraft 16w42a, Minecraft 1.11.2, Minecraft 17w06a, Minecraft 1.12, Minecraft 1.12.1 Pre-Release 1, Minecraft 1.12.1, Minecraft 1.12.2, Minecraft 17w50a, Minecraft 1.13, Minecraft 1.13.1-pre1, Minecraft 1.13.1-pre2, Minecraft 1.13.1, Minecraft 1.14, 1.14.4, 19w45a, 19w45b
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Confirmed
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Commands
Description:
Summoning slimes (Normal & Lava) with custom maxHealth attributes don't works:
summon magma_cube ~ ~1 ~ {Health:1000.0f,Attributes:[{Name:"generic.maxHealth",Base:1000.0d}]}
But this (with Zombie) works:
summon zombie ~ ~1 ~ {Health:1000.0f,Attributes:[{Name:"generic.maxHealth",Base:1000.0d}]}
Actual: Summoned slimes use default value of maxHealth instead of the one given.
Expected: Should use maxHealth from summon command instead of default.
Code analysis by marcono1234 can be found in this comment.
- is duplicated by
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MC-76655 Slimes maxHealth not be changed
- Resolved
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MC-80448 Slime NBT tags being ignored when spawning normal slimes
- Resolved
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MC-106711 Slimes generic.maxHealth Attribute not changeable
- Resolved
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MC-121931 Slime resumes normal health from Attributes after being hit
- Resolved
- relates to
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MC-71977 Changing generic.attack_damage of tamed wolf has no effect / taming wolf removes custom generic.attack_damage
- Resolved