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- MCPE-168021
Cherry trapdoors and fence gates sometimes do not play an open/close sound - MCPE-157520
Frogspawn placed sound doesn't play when placed on waterlogged blocks - MCPE-159066
Step sound effect repeatedly plays while using nether portal - MCPE-156487
Armor equip sounds play twice at the same time - MCPE-178067
Parity: Decorated Pots play extra "stone" break sound when picked up without shattering - MCPE-171572
Equipping the same armor you're wearing does not play any sound for equipping - MCPE-175612
Water Sound and Particles Play After Player's Death and respawn - MCPE-176367
Tadpole and axolotl buckets play wrong empty sound - MCPE-170248
Commands /playsound and /stopsound do not list the sounds to play or stop - MCPE-143005
The composter plays the Bonemeal sound when used - MCPE-129561
Beacon deactivation sound doesn't play - MCPE-114244
Berry bush sound doesn't play when at the edge of the block - MCPE-31356
Thrown projectiles play sound twice - MCPE-96198
Armor Stands play both stone placing sounds and armor equipping sounds when given armor - MCPE-94727
End portal frames sometimes play the ender eye placed sound twice - MCPE-122666
Glow Lichen doesn't play breaking sound when a secondary supporting block is removed - MCPE-126671
Water splashing sound is played twice when the player goes in water - MCPE-119480
Beacon beam sounds still play even though the beam is obstructed - MCPE-174867
Filling or emptying cauldron with bottle plays two separate sounds - MCPE-174868
Drinking from bottle plays cauldron filling sound - MCPE-176992
Attachables sound effects and particles effect keep playing even if other attachables are worn - MCPE-69619
Cave sounds play everywhere - MCPE-120365
Elytra sound not playing - MCPE-174942
Taking attack damage with thorns enchanted armor plays equipping sound - MCPE-164525
Wither skeleton note block sound plays normal skeleton ambient sounds instead of unique ones - MCPE-164710
Piglin Head placed on note block play the piglin angry sound instead of the piglin ambient sound - MCPE-175078
Items burning in lava don't play the burning sound if the item hits the ground before getting burnt - MCPE-170001
play_effect and play_sound block event responses do not work. - MCPE-113065
Sound for going into a bubble column only plays when the center of the player touches it - MCPE-178974
Walking sounds play behind player - MCPE-53577
Bee nest and Beehive plays incorrect placing sounds - MCPE-99433
No sound plays when removing an item from an item frame - MCPE-130585
Lit candles doesn't play ambient sound - MCPE-178507
Sniffer and Camel sound effects do not play when off-screen - MCPE-55119
Boosting with an elytra into a wall plays the 'wall hit' sound repeatedly - MCPE-172755
Nether portal breaking sound plays twice when you break one of the portal tiles - MCPE-158739
Allay plays incorrect sound upon login - MCPE-111963
Horizontal chains play incorrect sounds - MCPE-164842
Breaking down a door plays two breaking sounds - MCPE-180023
Parity: Breeze idle sounds do not play correctly - MCPE-172531
STEVE head will not play any sound on note block - MCPE-85440
Strange random sounds play when I am in the Overworld - MCPE-84880
When a target block is placed, it plays the grass sound effect - MCPE-97090
Monster sounds played randomly when there's no monsters - MCPE-170053
Eating sounds are no longer played when feeding animals - MCPE-1960
The flowing water sound does not play in the game but it's in the files - MCPE-168022
Pink petals don't play a sound when added to an existing petal - MCPE-168807
Interacting with a waxed sign / hanging sign doesn't play a sound - MCPE-168119
Removing an enchanted book from a chiseled bookshelf plays wrong sound - MCPE-164064
Camel's Dash sound continues playing
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