Hello, MOJANG and too all who is looking at this issue.
Today Minecraft is acting very buggy. When Bedrock Edition 1.2.0 came out, Minecraft started to add multiplayer, and Minecraft Bedrock Edition, Minecraft had to start trying to let other players connect to each other. If a player is trying to join they have to connect to the players that are in game. The players have to keep connecting to all of the players in the game so if takes like a minute to connect but Minecraft doesn’t have time there playing they can’t pause the game, so the connection makes the game lag. A quick pause, Minecraft lags because of the count of stuff, like if there’s 1,000,000 entities in 1 place the game begins to lag, the game doesn’t crash all in all. But this is a problem of the connection. Some of the players are in slow connection and some are in good connection but the host may have a slow connection.
Thats it for now, here are results.
Steps to reproduce.
- Enter a player’s world.
- Wait until it begins to connect.
- Minecraft starts to lag.
- Might disconnect everyone.
Minecraft will lag, the connection is not ok and it’s about to disconnect.
Minecraft won’t lag, the connection is fine and running.