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Bug
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Resolution: Works As Intended
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None
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1.16.0.57 Beta, 1.14.60 Hotfix
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Confirmed
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Windows
Steps to reproduce
- Spawn a mob using a spawn egg.
- Travel far enough away that the mob is outside of simulation distance.
- Travel back to the mob
Expected result
The mob is gone.
Actual result
The mob is still there.
So I was trying to make a witch farm and to figure out despawn mechanics. In my testing, I used a creeper spawn egg to test how far away I most be to have the farm work. I flew multiple chunks away (what would be more than enough to despawn a creeper) and came back to a still spawned creeper. This is back by how a cow that was near the creeper had despawned and the creeper had not. Please fix this. To other players please test this as well to confirm my suspicions.