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Bug
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Resolution: Duplicate
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None
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1.16.0.57 Beta
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None
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Unconfirmed
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Android
So back in the first nether update beta for bedrock, I had this map I was working on with a large tower like structure, so when I went on after the update, some of the water was red, black particle effects were slowly falling(soulsand valley particle effect) ghast would spawn inside and there was tons of skeletons.
And when Im in the affected chunks, the fog is a bluish green and sometimes turn solid red.
And now at 1.16.0.57 it still hasnt been fixed and the ghast problem is annoying me.
Tried so many ideas to stop them from spawning and none of them work so far.
- duplicates
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MCPE-65944 Soulsand valley biome(no soulsandvalley blocks) generated on my world in the over world
- Resolved